A couple of years ago, Josiah Brooks (Jazza) released an app called Arty Games that generates random ideas for illustrators. I’ve used it for a few drawings in the past, which was a great way to battle creative block when I wanted to draw something, but couldn’t come up with any ideas.
I recently decided to do a daily art challenge that incorporates a new idea each day from the app using Procreate on the iPad Pro. Each day I drew a randomly generated character idea and then finally placed them in an environment as dictated from Arty Games.
Day 1: A grumpy goblin smoking a joint with a robot arm.
Day 2: A jolly elf who has had too much coffee.
Day 3: A murderous kindergartener with glasses who is afraid of their own shadow.
Day 4: An evil robot from the future who can control time and is wearing large gloves.
Day 5: A porcupine who is stitched up like Frankenstein’s monster who is holding a key.
Day 6: A celestial cow who needs batteries to survive and is wearing leather shoes.
Day 7: A sparkly dragon who is wearing an oversized shirt.
Day 8: A pine tree forest filled with tombstones.
Day 9: Coloring the characters.
This personal challenge was a lot of fun and pushed me to draw things that I would never normally draw on my own. Coloring was probably the biggest challenge for me as it’s not my strong suit. You can watch the entire process in this time lapse video:
Overall, I’m pleased with how it turned out and I’m glad I was able to finish it before I hand over my iPad Pro to get the screen replaced. The corner of the screen has a dead spot when using the Apple Pencil, which is incredibly annoying, so hopefully I’ll be back to drawing soon.
Today is the final day of Inktober 2018 and Procreate Inktober. There were a couple times I questioned if I could do two drawings a day for 31 days, but I was able to complete it (some drawings were better than others). Thankfully, having the list of prompts allowed me to draw ahead of schedule for days I knew I would be too busy to complete two drawings.
Inktober Day 28: Gift
Inktober Day 9: Precious
Inktober Day 11: Cruel
Inktober Day 30: Jolt
Inktober Day 31: Slice
Inktober Day 29: Double
Inktober Day 24: Chop
Inktober Day 27: Thunder
Inktober gave me a chance to test out different styles of drawing as well as different software and media. I mostly used Procreate and Affinity Designer on the iPad Pro, but I also experimented with different types of pens, which you can watch on my YouTube Inktober Playlist.
Procreate Inktober Day 1: Houseplant
Procreate Inktober Day 5: Monarch
Procreate Inktober Day 16: Identity
Procreate Inktober Day 30: Griffin
Procreate Inktober Day 28: Hair
Procreate Inktober Day 27: Breakfast
Procreate Inktober Day 21: Fluffy
Procreate Inktober Day 17: Umbrella
As the name implies, I only used Procreate for the iPad to draw all of the Procreate Inktober drawings. I tried to include a lot of references to things I enjoy to see if any of my social media followers also liked the same things. A few references I used were Ducktales, Ghostbusters, Futurama, The Midnight, and a plethora of puns.
If you’re interested in seeing all of my drawings, check out my Twitter and Instagram accounts. How did you do? Were you able to complete all 31 days?
It’s officially October 1, which is the first day of Inktober and Procreate Inktober. I’m not going to be making a blog post for each day just to display each drawing, but please follow me on Instagram and Twitter if you’d like to stay updated.
Since I’m going to be attempting to participate in both Inktobers this year, my drawings will probably be more on the simplistic side in order to fit in 62 drawings around my daily life. That being said, I would like to experiment more this year and may try some different styles, or even different mediums. Maybe I’ll switch up between Procreate, Affinity Designer, pixel art, and pen and paper.
Will you also be participating in both or are you favoring one over the other?
Coincidentally, hours after I published the Inktober blog post, Procreate announced that they’re going to be having their own version of Inktober this year.
The rules are very similar, each day of October you’ll draw a black and white illustration based on a daily theme. The difference for Procreate’s version is that you’ll use Procreate for iOS and tag your drawings on social media using @Procreate and #ProcreateInktober.
In which Inktober will you be participating? I may try to do both and use Affinity Designer exclusively for Inktober since I’ll be using Procreate for the other.
October is quickly approaching, which means it’s almost time to begin Inktober 2018. Inktober was originally started by Jake Parker in 2009, and has gained more and more participants each year. This is when people all over the world ink one drawing each day in October to a daily theme. Most people use paper and ink, but if you’re like me and tend not to carry around pens, ink, brushes, and paper, you can also participate digitally, which is what I did for last year’s challenge.
Above are some of the drawings I did last year while beta-testing a new version of Procreate for iOS. In case you couldn’t tell, I like to draw a lot of nostalgic-based artwork. You can check out some of the retro t-shirts I’ve made at my home page if you’re also into that sort of thing.
When you complete your daily drawing, be sure to tag it on social media using #inktober and #inktober2018 so everyone can check out each other’s work. There are a lot of very impressive pieces done each year, which can be pretty inspiring to see.
While we were creating the Amazon/Barnes & Noble versions, we also decided to publish a square format version of Picked-On Poindexter and hard cover versions for each book (coming soon).
Since Huggable Melodies visits libraries to read the books to children, I thought it might be fun if they had a book-related game to play. I found a site called The Game Crafter that makes custom board games. You just need to supply the artwork, choose what pieces you’ll need and create the project, they’ll do the rest.
Click the image above if you want to get a copy of the game for yourself. I don’t have any markup set on the game, so the cost reflects the price set by The Game Center just to produce each copy of the game.
Just over a month ago, I decided to accept a full-time position as a technical project manager in a new city. My family and I packed up our house and moved to start a new adventure. This was the first time I would be working in an actual office in almost 5 years, so it was a bit of an adjustment.
After a few weeks of working, it grew apparent that I would no longer have the time to have a healthy work/life balance if I were to continue doing freelance work on the side. I actually did the math, and numerically, there really weren’t enough hours in the day. So I’ve decided to hang up my freelance gloves unless I ever need to pick it back up for financial reasons.
I’ll still try to keep up on mobile technology and write blog posts and tutorials when I have time, but I will no longer be accepting new clients or projects. It’s been a fun decade of always having freelance projects going on the side, but for now, I think I’m just going to focus on one job and my family.
In season 2, episode 4 of Bob’s Burgers, Bob becomes obsessed with playing a fictional game called “BurgerBoss.” I thought the 80’s-style artwork was cool, so I figured I’d make a fan game based off of it.
My gameplay is different than in the show and I’ve only completed level 1 (probably with a few bugs in it), but it’s only taken a few hours so far and it’s been fun to make. They don’t show a ton of gameplay throughout the show, but I tried to get the same basic idea out of it while including some jokes from the show like “BOB SUX”.
It’s been quite awhile since I last released a game for myself. The other night, I decided I would try to push out a game in 3 hours or less. The result is Maddie Bear in Space.
It’s available for iPhone, iPad, Kindle Fire, Android and Android TV and requires a simple touch or button tap interface. You collect as many moons as you can and avoid the spikes to gain a high score.